![]() ![]() However, not all the members of a species will be uplifted. If there is already a tribe or civilization on the planet, the monolith will trigger evolution to the next stage until they reach space. On a wild planet, the nearest species of the creature closest to the Monolith will become sentient and will begin their evolution, going through the Tribal, Civilization, and finally into Space phase. The player places a monolith on an inhabited planet and the planet's species run to it and worship it. The effect is similar to the monolith in 2001: A Space Odyssey, where monoliths from sentient alien beings were used to rapidly develop a species' evolutionary intelligence. This has parallels to SimEarth, a previous Maxis game in which it was possible to speed the cognitive development of creatures by dropping a monolith. Spore uses monoliths as a way to rapidly increase the intelligence of a non-sentient race. ![]()
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